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	<title>Agile Programming &#187; Scrum</title>
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	<itunes:subtitle>Agile Programming</itunes:subtitle>
	<itunes:summary>Learn all about scrum &#38; agile programming</itunes:summary>
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		<title>Is the Whole Greater than the Sum of Its Parts &#8211; Or Does it Lead to Incompetence?</title>
		<link>http://agileprogramming.org/is-the-whole-greater-than-the-sum-of-its-parts-or-does-it-lead-to-incompetence/</link>
		<comments>http://agileprogramming.org/is-the-whole-greater-than-the-sum-of-its-parts-or-does-it-lead-to-incompetence/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 20:52:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Agile ALM]]></category>
		<category><![CDATA[Agile Programming]]></category>
		<category><![CDATA[Scrum]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=92</guid>
		<description><![CDATA[How can a group of people – all of whom are individually capable and reasonable, form a team that is incompetent and unreasonable?  This is an intriguing topic being discussed on the Scrum Alliance Google group site.    Normally when we think of teams we think of a “greater collective intelligence” or how the “whole is [...]]]></description>
			<content:encoded><![CDATA[<p>How can a group of people – all of whom are individually capable and reasonable, form a team that is incompetent and unreasonable?  This is an intriguing topic being discussed on the <a href="http://groups.google.com/group/scrumalliance/browse_thread/thread/9b6c1ec35290a3ad">Scrum Alliance Google group site</a>.    Normally when we think of teams we think of a “greater collective intelligence” or how the “whole is greater than the sum of its parts”.   However, sometimes teams can also be “incompetent”, “unreasonable” or dysfunctional.  How can that be if the individuals within the team are not that way?  One view being expressed by the person that raised the topic is that team problems are often caused by people being afraid to open up about uncomfortable truths.  During meetings they will nod their heads in agreement, but in private, they fume.    Is this because they do not know how to voice their disagreement in a non-confrontational manner?  Or is it because team members do not have transparency into the complete status of the project and what other team members are doing and therefore their decisions may be biased due to lack of information and empathy?  <a href="http://www.danube.com/scrumworks/pro">Scrum tools</a> and <a href="http://blog.tastycupcakes.com/">agile games</a> are great because they address these “people issues”.     Using <a href="http://www.scrumalliance.org/">Scrum</a> helps to create an environment of transparency which in turn leads to better communication and understanding among all team members .    If you have an opinion on this topic – jump into the conversation.</p>
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		<title>Everybody Loves Agile</title>
		<link>http://agileprogramming.org/everybody-loves-agile/</link>
		<comments>http://agileprogramming.org/everybody-loves-agile/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 22:40:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Agile ALM]]></category>
		<category><![CDATA[Agile Programming]]></category>
		<category><![CDATA[Careers In Scrum]]></category>
		<category><![CDATA[Scrum]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[alm]]></category>
		<category><![CDATA[ScrumWorks Pro]]></category>
		<category><![CDATA[software development]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=87</guid>
		<description><![CDATA[In a blog post on the SDTImes website (“Agile Making ALM Teams Work Faster, More Open”), Jeff Feinman takes a moment to share one aspect of a larger article he’s working on about agile life-cycle management (ALM), but that one aspect is a big one. According to Feinman, as he’s surveyed dozens of ALM companies [...]]]></description>
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<p class="MsoNormal"><span class="arial1214">In a blog post on the SDTImes website (“<a href="http://www.sdtimes.com/blog/post/2009/12/21/Agile-making-ALM-teams-work-faster-more-open.aspx">Agile Making ALM Teams Work Faster, More Open</a>”), Jeff Feinman takes a moment to share one aspect of a larger article he’s working on about agile life-cycle management (ALM), but that one aspect is a big one. According to Feinman, as he’s surveyed dozens of ALM companies about how they deliver their processes, ALL of the companies he’s talked to report that “</span>100% of their customers are at the very least thinking about adopting agile processes.”</p>
<p class="MsoNormal">Though agile has soared in popularity over the past year or two, this is still a staggering update, illustrating just how widely agile adoption truly is. Still, one enduring impediment to adoption is the desire for organizations to implement a tool, rather than a process. Anders Wallgren, CTO of Electric Cloud, explains: “Part of what takes a thing like agile some time to get adopted is, I think, naturally, we want to buy a tool, not a process. So if I hear about this thing called agile, I’ll say well, &#8216;Where do I buy the agile software package?&#8217; It’s a little difficult to get people to change their processes.&#8221;</p>
<p class="MsoNormal">Of course, some tools are designed specifically to reinforce that process. As I’ve mentioned here before, my team manages its projects using Scrum. Because Danube’s tool ScrumWorks Pro was created with the framework in mind, it complements my team’s activities perfectly, while giving new team members a guide rail to help them follow Scrum’s processes.</p>
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		<title>Danube Builds Community</title>
		<link>http://agileprogramming.org/danube-builds-community/</link>
		<comments>http://agileprogramming.org/danube-builds-community/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 16:36:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Agile Programming]]></category>
		<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Community Portal]]></category>
		<category><![CDATA[Danube]]></category>
		<category><![CDATA[ScrumWorks Pro]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=85</guid>
		<description><![CDATA[Longtime readers of this blog know that I’m a big proponent of Danube’s project management tool ScrumWorks Pro. The company released a major release back in August (ScrumWorks Pro 4) that added some exceptionally flexible program management capabilities to the tool, but, since then, they’ve been issuing point releases at a swift clip. One of [...]]]></description>
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<p class="MsoNormal">Longtime readers of this blog know that I’m a big proponent of Danube’s project management tool <a href="http://www.danube.com/scrumworks/pro">ScrumWorks Pro</a>. The company released a major release back in August (ScrumWorks Pro 4) that added some exceptionally flexible program management capabilities to the tool, but, since then, they’ve been issuing point releases at a swift clip. One of the reasons for this is their new <a href="http://community.danube.com/danube">Community Portal</a>, a forum where ScrumWorks Pro users can communicate directly with the tool’s Product Owner and Development Team as well as one another. There, users can suggest features to be added in future releases, vote on other users’ ideas, or simply post a question they need help with. When I first heard about it, it sounded like a great idea—a way to create a true community of Scrum users who can work together to continually improve the tool. But now the fruits of Danube’s labor are starting to show. For example, if you head <a href="http://community.danube.com/danube/ideas/completed">here</a>, you can actually see what features have been implemented in the tool based on the conversations generated on this forum. Very cool.</p>
<p class="MsoNormal">What I especially love about this concept is that it actually shows how Danube uses Scrum and agile processes and values to shape ScrumWorks Pro. For instance, the Portal acts as a great information radiator—any user can quickly see what’s being worked on and who’s discussing what ideas. Likewise, it offers the Development Team an abbreviated feedback loop, so they’re always calibrating their product direction based on the emerging needs of customers. It makes me happy to see a Scrum company putting its money where its mouth is!</p>
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		<title>The First Tool for the Enterprise</title>
		<link>http://agileprogramming.org/the-first-tool-for-the-enterprise/</link>
		<comments>http://agileprogramming.org/the-first-tool-for-the-enterprise/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 16:57:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Agile Programming]]></category>
		<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[program management]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[ScrumWorks Pro]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=80</guid>
		<description><![CDATA[Finally, it seems agile tools are catching up to the real world demands placed on organizations managing large, complex projects with agile methods—especially those companies who are developing products with shared components. While agile tools have done a great job of connecting teams to help keep even un-collocated team members frequently communicating, the biggest drawback [...]]]></description>
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<p class="MsoNormal" style="line-height: normal;">Finally, it seems agile tools are catching up to the real world demands placed on organizations managing large, complex projects with agile methods—especially those companies who are developing products with shared components. While agile tools have done a great job of connecting teams to help keep even un-collocated team members frequently communicating, the biggest drawback of agile tooling options has been their capacity to translate in complex development environments. For example, it’s extremely common for large organizations to develop applications which are then utilized in multiple products. However, no tool has satisfactorily addressed that issue, making it near-impossible for such organizations to gauge the overall progress of a project, since it includes multiple backlogs.</p>
<p class="MsoNormal" style="line-height: normal;">But ScrumWorks Pro 4, which has just been released by Danube Technologies, has taken some big steps toward giving enterprises the ability to accurately track progress in situations like these. In the latest release of ScrumWorks, its two-paned interface highlighting the sprint and product backlog has been expanded to include a third view: the release planner. The release planner will allow users to define product features at a high level and assign themes (i.e. searchable/sortable tags) to the various products that will utilize this feature. Because programs (or “epics”) are created using themes, ScrumWorks 4 offers highly flexible program management capabilities and, importantly, allows users to configure the tool to reflect their own development activity, rather than work around the limitations of a tool.</p>
<p class="MsoNormal" style="line-height: normal;">If you’d like to learn more about ScrumWorks 4 and its features, head <a href="http://www.danube.com/scrumworks/pro/release/4.0">here</a>.</p>
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		<title>Let’s Have a Planning Party!</title>
		<link>http://agileprogramming.org/let%e2%80%99s-have-a-planning-party/</link>
		<comments>http://agileprogramming.org/let%e2%80%99s-have-a-planning-party/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 16:50:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>
		<category><![CDATA[scrum planning]]></category>
		<category><![CDATA[scrum user stories]]></category>
		<category><![CDATA[sprint planning]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=77</guid>
		<description><![CDATA[I’m always on the lookout for exercises and activities that illustrate some of the harder-to-convey issues in Scrum and agile. I just read a blog post by Certified Scrum Trainer Michael James that provides instructions for an exercise called “Planning a Party” that perfectly communicates the value of writing strong user stories and prioritizing them [...]]]></description>
			<content:encoded><![CDATA[<p>I’m always on the lookout for exercises and activities that illustrate some of the harder-to-convey issues in Scrum and agile. I just read a blog post by Certified Scrum Trainer <a href="http://www.danube.com/michael_james.htm" target="_blank">Michael James</a> that provides instructions for an exercise called “Planning a Party” that perfectly communicates the value of writing strong user stories and prioritizing them in a considered manner. You can take a look <a href="http://www.danube.com/blog/michaeljames/slicing_work_vertically" target="_blank">here</a>.</p>
<p>It’s funny to think that something as simple as “planning a party” could better illustrate the function and value of user stories than something within a developer’s native environment, but everybody likes parties, so this one works great. As James describes it, participants are asked to imagine that their boss is throwing a holiday party for his co-workers and, in typical boss fashion, he wants the employees to do all the work! So participants are then given a list of vague and sometimes big directives and then asked to re-write them as agile-friendly user stories. Suddenly, questions about priority (which story is most important?) and order (which story should be completed first?) start driving the conversation. Before they know it, participants have simulated the same process of prioritization a Product Owner faces when prioritizing work and planning release dates. But since the context is immediately understood, it’s somehow less daunting than considering the same factors for a software project.</p>
<p>So who wants to plan a party?</p>
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		<title>Download Your Free Scrum Refcard</title>
		<link>http://agileprogramming.org/download-your-free-scrum-refcard/</link>
		<comments>http://agileprogramming.org/download-your-free-scrum-refcard/#comments</comments>
		<pubDate>Tue, 05 May 2009 16:19:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>
		<category><![CDATA[scrum refcard]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=64</guid>
		<description><![CDATA[Because I’m always on the lookout for great materials on new programming techniques, languages, and applications, I’m an avid reader of DZone’s Refcardz series. If you’re not familiar, the website DZone (www.dzone.com) publishes a series of educational resources that tackle important technical topics for developers. They’re short documents that target people who are essentially unfamiliar [...]]]></description>
			<content:encoded><![CDATA[<p>Because I’m always on the lookout for great materials on new programming techniques, languages, and applications, I’m an avid reader of DZone’s Refcardz series. If you’re not familiar, the website DZone (<a href="http://www.dzone.com" target="_blank">www.dzone.com</a>) publishes a series of educational resources that tackle important technical topics for developers. They’re short documents that target people who are essentially unfamiliar with the topic, so they’re great ways to get up to speed on emerging development techniques and quickly assess if you’d like to learn even more. Or, if it’s a topic you’re already an expert on, Refcardz can be great resources for educating new team members.</p>
<p>DZone’s most recent Refcard departs from its usual technical focus for a discussion of the agile project management framework, <a href="http://scrummethodology.com/" target="_blank">Scrum</a>. It was written by a real expert on the subject, Michael James, who is a Certified Scrum Trainer for Danube, the company that makes the agile management tool, ScrumWorks Pro. Many people have a hard time articulating what Scrum is or how it differs from traditional project management, but James outlines Scrum’s roles, meetings, and artifacts in a way that is concise and easy to understand. It’ll be mostly review for those who already work in a Scrum environment, but, even then, I suspect veteran Scrum practitioners will recognize how well-organized James’ overview is and want to use it to help new team members smoothly transition into life on a Scrum team.</p>
<p>I’ve posted it for download below. Take a look. I think you’ll find it to be very valuable.</p>
<p><a href="http://refcardz.dzone.com/refcardz/scrum" target="_blank">Scrum_Refcard.pdf</a></p>
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		<title>Debating the Product Owner Role</title>
		<link>http://agileprogramming.org/debating-the-product-owner-role/</link>
		<comments>http://agileprogramming.org/debating-the-product-owner-role/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 20:16:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Debating the Product Owner Role]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=55</guid>
		<description><![CDATA[InfoQ’s picked up a heated debate on the Scrum Development list which is focusing on the rather pesky role of the Product Owner. Namely, who should be a team’s Product Owner? And should the Product Owner be dedicated to a single team or serve multiple teams. As the post points out, most Scrum practitioners are [...]]]></description>
			<content:encoded><![CDATA[<p>InfoQ’s picked up a heated debate on the <a href="http://scrummethodology.com/" target="_blank">Scrum</a> Development list which is focusing on the rather pesky role of the <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a>. Namely, who should be a team’s <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a>? And should the <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> be dedicated to a single team or serve multiple teams. As the post points out, most Scrum practitioners are very divided on this topic and they tend to fall into one of two camps: those who think a <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> should be responsible for a single team and those who think that a <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> can handle multiple teams.</p>
<p>My two cents? Personally, I tend to think that a <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> should not divide his or her attention. If the <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> is having a hard time finding enough to do, chances are he or she could take a more hands-on role with the team. And given that there is considerable disparity in terms of authority between the team and the <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a>, I think that Product Owners should be selected from outside of the team, not appointed from within.</p>
<p>Here’s CST Dan Rawsthorne echoing my sentiments on the topic: “I always have a simple answer to ‘who will be your product owner.’ I just ask ‘who are you holding accountable for success? Who has the bullseye on his back? That&#8217;s your product owner.’ In my experience, the PO is usually anointed from the outside.”</p>
<p>If you don’t agree with my take on the <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a>, there are plenty of vocal Scrum practitioners ready to take your side on the Scrum Development list.</p>
<p>Read more on InfoQ (<a href="http://www.infoq.com/news/2009/02/product-owner-one-person" target="_blank">http://www.infoq.com/news/2009/02/product-owner-one-person</a>) or follow the whole thread here: <a href="http://groups.yahoo.com/group/scrumdevelopment/message/36389" target="_blank">http://groups.yahoo.com/group/scrumdevelopment/message/36389</a>.</p>
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		<title>When a Product Owner Is Also the Boss</title>
		<link>http://agileprogramming.org/when-a-product-owner-is-also-the-boss/</link>
		<comments>http://agileprogramming.org/when-a-product-owner-is-also-the-boss/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 20:24:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>
		<category><![CDATA[When a Product Owner Is Also the Boss]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=50</guid>
		<description><![CDATA[One of the trickiest problems that Scrum teams face is whether to allow a Product Owner to serve as a team member. Most Certified Scrum Trainers I’ve heard discuss the topic recommend that Product Owners not be a part of the team. The problem is that when a Product Owner participates in the team’s day-to-day [...]]]></description>
			<content:encoded><![CDATA[<p>One of the trickiest problems that <a href="http://scrummethodology.com/the-scrum-team-role/" target="_blank">Scrum teams</a> face is whether to allow a <a href="http://scrummethodology.com/scrum-product-owner/" target="_blank">Product Owner</a> to serve as a team member. Most Certified Scrum Trainers I’ve heard discuss the topic recommend that Product Owners not be a part of the team. The problem is that when a Product Owner participates in the team’s day-to-day activities, he or she undermines the team’s ability to self-organize. That’s not to say that Product Owners willfully sabotage a team’s chance at success. On the contrary, the sheer difference of the Product Owner’s “status” exerts its influence on the team’s perceived sense of autonomy to choose its course of action. For instance, <a href="http://scrummethodology.com/" target="_blank">Scrum</a> asks that when a team estimates the level of effort it will require to complete a given story, the Product Owner not attend so that all team members feel at ease to honestly evaluate the story’s level of difficulty.</p>
<p>This problem gets even trickier if your Product Owner is also your Boss with a capital B. For smaller organizations, it’s not uncommon that the president or CEO would also act as a Product Owner. When that happens, it might be even harder to ask that he or she limit her involvement in the Scrum team. But the same rules apply. For Scrum to truly facilitate hyper-performing teams, those teams must be empowered to decide how they pursue their work. After all, that responsibility is accompanied by a sense of ownership over its success and a commitment to realize that success that is shared with the rest of the team. Besides, when a team is experienced at making tough decisions to get results, that frees up the Product Owner—and, in this scenario, president or CEO—to think about big-picture strategy. In that sense, Scrum is a sensible framework because it acknowledges that the Product Owner can’t—and shouldn’t—have his finger in every aspect of the business. Instead, Scrum recognizes the necessity of distributing both responsibility and authority.</p>
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		<title>Agile Conference 2008</title>
		<link>http://agileprogramming.org/agile-conference-2008/</link>
		<comments>http://agileprogramming.org/agile-conference-2008/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 21:24:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=40</guid>
		<description><![CDATA[Here’s an interesting video I reposted from the Agile Journal website: an interview at the Agile 2008 conference in Toronto between Agile Journal reporter Patrick Egan and Victor Szalvay, co-founder of Danube Technologies, Inc. and Product Owner for the ScrumWorks Pro agile management tool. It only clocks in at about five minutes, but, in that [...]]]></description>
			<content:encoded><![CDATA[<p>Here’s an interesting video I reposted from the Agile Journal website: an interview at the Agile 2008 conference in Toronto between Agile Journal reporter Patrick Egan and Victor Szalvay, co-founder of Danube Technologies, Inc. and Product Owner for the ScrumWorks Pro agile management tool. It only clocks in at about five minutes, but, in that time, Patrick and Victor cover a lot of ground. Topics discussed include agile adoption trends; the evolution of agile tooling solutions; common challenges organizations face when adopting agile; and how Danube uses <a href="http://scrummethodology.com/" target="_blank">Scrum</a> to manage all their projects, from budget forecasting to marketing.</p>
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		<title>Scrum and Consensus-based Decisions</title>
		<link>http://agileprogramming.org/scrum-and-consensus-based-decisions/</link>
		<comments>http://agileprogramming.org/scrum-and-consensus-based-decisions/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 14:01:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Scrum and Consensus-based Decisions]]></category>

		<guid isPermaLink="false">http://agileprogramming.org/?p=37</guid>
		<description><![CDATA[When Scrum is introduced to an organization, it injects the company culture with a few concepts—self-organization, transparent communication—that may be somewhat foreign. Another idea that Scrum introduces that can rattle traditional managers is consensus decision-making. Because Scrum asks that teams self-organize, that means that they must decide among themselves how to accomplish sprint goals. Invariably, [...]]]></description>
			<content:encoded><![CDATA[<p>When <a href="http://scrummethodology.com/" target="_blank">Scrum</a> is introduced to an organization, it injects the company culture with a few concepts—self-organization, transparent communication—that may be somewhat foreign. Another idea that Scrum introduces that can rattle traditional managers is consensus decision-making.</p>
<p>Because Scrum asks that teams self-organize, that means that they must decide among themselves how to accomplish sprint goals. Invariably, not everyone on the team will agree as to what the best route to success is. When that happens, the team must reach a decision that everyone can live with, working toward a compromise between the team’s most extreme perspectives.</p>
<p>Unlike authoritarian decision-making, this process can take time. Instead of a single manager dictating a decision, the team must take into account a wider range of ideas and opinions and negotiate a middle ground that best addresses the problem. By considering so many points of view, the team is essentially consulting a wider range of knowledge and experience than a single decision-maker possibly could. It’s a process that certainly takes longer, which has led to some criticizing consensus-based decision-making as inefficient. But in reality, this approach yields decisions that are better informed and, consequently, drive results.</p>
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